Door key
MiniGrid's DoorKey environment - fetch a key to unlock a door to the goal.
See the environment class in this module for the task, layout and reward/termination details.
DoorKey
Bases: Environment
Navix-DoorKey-*. A room split in two by an interior wall with a
single locked yellow door; a matching key lies in the first half, the
goal in the second. The agent must pick up the key, unlock and open
the door, then reach the goal. Default reward/termination (+1 at
the goal minus a step cost). The wall column and door row are
randomised every reset.
Attributes:
| Name | Type | Description |
|---|---|---|
random_start |
bool
|
|