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Empty

MiniGrid's Empty environment - navigation in a bare walled room (Room).

See the environment class in this module for the task, layout and reward/termination details.

Bases: Environment

A single empty walled room - navix's Empty environments (Navix-Empty-*). One goal, one player, no obstacles; the task is pure navigation. +1 on reaching the goal, 0 otherwise; the episode ends on the goal.

Attributes:

Name Type Description
random_start bool

False (the Navix-Empty-NxN-v0 ids) places the player at (1, 1) facing east and the goal at the opposite corner. True (the -Random- ids) samples both positions and the player's facing each reset.